is the product of a semester of dedicated work by a small group of Rice University students. During the Spring semester of 2005 upperclassmen and graduate students from computer science and visual art backgrounds attempted to make a fully functional computer game. The class decided to explore a grey area between the real time strategy games like Warcraft and turn based games such as Chess. The result of this experiment is a game that blends the characteristics of both genres into something new and unique. Internal testing of proved so entertaining, that the decision was made to release the game to the public. The members of COMP 460 are proud to present our creation for all to download and enjoy.
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About COMP 460
COMP 460 is an upper level computer science course taught by Dr. Joe Warren at Rice University. The course is composed of students from both programming and artistic backgrounds who attempt to create a working computer game over the course of a semester.